Haunting the Route

It wasn’t the reaping that made her grim…

Dusana is a reaper who got trapped earthside after a particularly difficult customer in Oatman Arizona refused to accept his death and move on. Now, she’s tethered to a wandering ghost who has an overwhelming obsession with Route 66.

Dusana has spent the last decade of her life trapped on the route, waiting for a chance to go home—and take the stubborn ass she’s stuck to with her. The only way off this planet is to hitch a ride with another reaper…or anyone who can walk the line between life and death.

Now, she’s one wild burro encounter away from losing her mind—and worse, her sense of humor—and trying to strangle the dead man who trapped her here.

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Choosing the Slain

Life sucks, and then you die. Usually.

Last week, Frankie had a great job and an amazing fiancée. Now she’s sleeping in a storage closet and taking advice from a talking cat.

A timely warning sends her rushing into a burning building. Choosing to save the woman she loves and condemning an innocent to death wakes the Valkyrie power she never knew she had.

Frankie can choose who lives and who dies, and that draws the attention of exiled gods looking for a way back to Earth. If she doesn’t learn the rules and choose sides fast, the world will burn, and Ragnarok will begin.

The Cardinal Gate

I am faced with an impossible choice – destroy the realm of my birth or the world I call home.

I'm Eleanor. I was minding my own business, trimming my hedge when bam! Vampire! (Bampire?) At least that’s what the pointy-fanged guy called himself before I staked him. And to make matters worse, my best friend revealed he’s a half-elf Fae and I’m a Fae princess.

Now I’m in a race I don’t quite understand to open gates I’m not entirely sure should be opened to save the Fae Realm. My half-elf friend is guiding me on this quest, but we both need some personal growth if we’re gonna make things work. He needs to get over the hope that I’ll ever be in love with him, and I need to get over the fact that he deliberately infiltrated my life by order of my Fae father.

Not everything on this whirlwind quest is bad, though. Meet Mr. Tall, Dark, and Sexy werewolf, who is along for the ride. Between everyone and everything, there are too many secrets to sort out, and I feel like I’m the only one playing this thing straight. But when one of them stabs me in the back, I'm not sure I can survive two realms trying to hunt me down…

Calling the Blood

There’s no escape from death when you’re a Valkyrie.

After a long, fraught journey, Frankie landed safe with her family, but her challenges are just beginning. Constant training is taking a toll, and a quick trip to find a lost Valkyrie might be the confidence-booster she needs.

The mission turns out to be anything but simple. The missing Valkyrie is being guarded by Draugr, Hel’s zombie soldiers. Frankie rescues her, but waiting at home is Freyja with even more bad news. The last remaining Valkyries are being hunted, and it’s up to Frankie to save them.

She might be destined to lead the new generation of Valkyries into battle, but when more and more turn up dead, she wonders how her enemies know their every move. If she can’t even protect the people she loves, how can she defeat the gods and prevent Ragnarök?

The Waning Moon

I’ve been sent on a quest to save two worlds. The cost – the destruction of modern technology.

I’m in a race against time to restore magical balance and free passage between Earth and the Fae plane. But with the constant threat of supernatural enemies and my bff's betrayal, it’s hard to trust anyone. I can’t tell who will double-cross me next. The powerful mage with her own agenda. The werewolf who shares my bed. Or the sexy vampire who once tried to kidnap me.

I’m trying to learn everything I can about my magic to keep my friends safe as we search for gate number three. But I feel like an old dog studying a book of new tricks. Maybe they should’ve found someone else to save the world.

I’m trapped between two worlds, two hot guys, a powerful witch, and more supernatural enemies than I can shake a stick at. If I can’t figure it out, both worlds are going down, dragging me with them.